local SDBProfile
SDBProfile = select(4, GetAddOnInfo("rBottomBarStyler"))
--rBottomBarStyler

if SDBProfile then
--ActionBars.lua
abdefaults = {
	['**'] = Bartender4:Merge({
		enabled = true,
		buttons = 12,
		hidemacrotext = false,
		showgrid = false,
	}, Bartender4.StateBar.defaults),
	[1] = {
		states = {
			enabled = true,
			possess = true,
			actionbar = true,
			stance = {
				DRUID = { bear = 9, cat = 7, prowl = 8 },
				WARRIOR = { battle = 7, def = 8, berserker = 9 },
				ROGUE = { stealth = 7, shadowdance = 7 }
			},
		},
		visibility = {	possess = false,},
		position = { --[[relPoint = "BOTTOM",]] point ="BOTTOM",x=0,y=17,scale=1.05, },
		padding=4,
	},
	[3] = {
		rows = 12,
		position = {point ="RIGHT",x=0,y=-60,scale=1.05},
		padding=4,
	},
	[4] = {
		rows = 12,
		position = {point ="RIGHT",x=-48,y=-60,scale=1.05},
		padding=4,
	},
	[2] = {enabled = false, --[[rows = 12, position = {point ="CENTER",relPoint="RIGHT",x=-72,y=-36,scale=1.05},]]
	},
	[5] = {
		position = { point ="BOTTOM",x=0,y=81,scale=1.05,},
		padding=4,
	},
	[6] = {
		position = { point ="BOTTOM",x=0,y=129,scale=1.05,},
		padding=4,
	},
	[7] = {
		enabled = false,
	},
	[8] = {
		enabled = false,
	},
	[9] = {
		enabled = false,
	},
	[10] = {
		enabled = false,
	},
}

--PetBar.lua
defaults = { profile = Bartender4:Merge({
	enabled = true,
	hidehotkey = true,
	position = { point ="BOTTOM",x=0,y=170},
	visibility = {
		nopet = true,
		vehicle = true,
	},
}, Bartender4.ButtonBar.defaults) }

--StanceBar.lua
defaults = { profile = Bartender4:Merge({
	enabled = true,
	position = {
		point ="BOTTOM",x=0,y=200,scale = 1.2,
	},
	hidehotkey = true,
}, Bartender4.ButtonBar.defaults) }

end